Not much to report this week. Got distracted from my game, but this is a good thing actually. I think I need to think about scale and story elements. What would make my dungeon game unique? Also I might have to make a simpler game, hard to say at this time.
In the meantime other projects all over that I am working on in addition to learning some more odds and ends about programming via MIT open Courseware.
below: trying my hand at some pixel art and other styles for small sprites.
below: More zbrush stuff, working with alpha brushes to bring out some rough stone textures.
all in all not a bad week, good for learning especially.
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