I tend to get busy and buried in my work and just general things sometimes. I really should keep this updated a bit better but alas correcting a should have is often impossible. At any rate lets kick this off with what I have been up to:
As you can see a lot of houses in the works. Just models to fill out towns and neighborhoods really. Quixel is making texturing a lot quicker, though we still have some kinks to work out of textures overall. However, I am happy to report that we are moving more towards a dev art mindset than having everything be perfect as we create. Graphics might not be top notch, but at least we can get an actual game in the works a bit faster hopefully. It only took me a couple years to convince them to try that approach!
We are also talking a bit about GDC but it probably wont be this one, maybe the next though. I would love to meet the team in person and I think it is a necessity at some point to do so! Things are still moving pretty slow, but hopefully with these new ideas of doing things we can move forward quicker and get a game produced! In the meantime I keep kicking out models and learning a bit of programming on the side. Sometimes I get a little burnt out and turn to the games or side projects, but I think breaks are important to keeping your head up and continuing to move forward.
Until next time.. hopefully not a month this time between posts!
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