Welp Patreon was a bust. but I HAVE been freelancing around. Managed to score a gig to make some characters which is nice. Below is a video of me making a rather detailed char. 18 hours of work condensed into 2 at 7.5X more speed. We are still hammering out some details though since it is a main character.
Other than that I have been working on a Udemy course. Maybe it will bomb, but I figure why not give it a try? That is the state of a lot of my endeavors at this time: why not give it a try hah.
I will not try to update on all that has happened but just let me say I am exploring many other options and trying to expand a lot of skills to see what I will enjoy and what might take me somewhere.
I find I enjoy trying out the various make money online schemes people come up with, but not many have panned out so far. Still fun to try and potentially life changing right? But if it were easy everyone would be doing it.
so for a bit of extra on some things I have been up to here are some more 3D models:
There we go. The golem is actually from an asset pack, but the textures are redone by yours truly! Anyways I want to come back to this blog... it is my original and holds a bit of nostalgia. It has a lot of my journey and has been like a journal. I will try and post something every day hah, I know I said that before but I want to try and get back to it. Stay tuned!
Friday, November 3, 2017
Alright been awhile since my last post here. Been posting my game around on sites like gamejolt and indieDB: Game Jolt page
Not much to report other than a couple follows here and there and some generic hey cool keep going comments. So all in all not much interest or hype which does get me down a bit, but still plan on making some finished product out of it even if it is just expanding a little on abilities and make it more of a story game.
Other than that I did another character which was a lot of fun and gives me a bit more of an idea of where my skills are at.
Overall she came out fairly good. Could probably use some more cleanup and polish but my general plan was: I want to make a halloweeny character in a week just to see where I am at.
I really do love werewolves and it was a fun character to design with the general thought being keep to humanoid rig so I can easily just throw animations onto it. She is about 6k poly and I did three texture variations: white, russet, grey.
Here is a youtube video of her running around in my game:
Anyways that is all for the couple week update. Would love any plays or feedback I can get on the current state of the game! See you next time.