Well not really, but radio silence seems to be the norm in terms of projects atm. However, I have been using the free time to improve coding/unity skills. The end goal of course being able to create some small projects or prototype some level/design concepts on my own. Small steps, but with the help of Udemy, youtube, and google I hope to get there! Here is a small update of what I have been doing with a Udemy course:
You may or may not recognize some of the assets are from a site called Glitch the Game. There are a lot of pre-made assets from a game that failed a few years back but went public domain. A good place for resources or simply understanding things that go into such a game. This pic is just a small level setup/game asset animation scene.
As for the course it is still focusing on 2D games mainly but I have learned a lot about menu systems and general C# programming tricks. Definitely recommend it if it is still on sale: Learn to Code by Making Games - The Complete Unity Developer.
See you next update and thanks for reading!
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