Contact with teams has resumed yay! Still watching a lot of tutorial videos on programming in unity but took a break from that to work on a wolf model which looks worlds better than my last attempt even with the basic start I have:
The shape is there but I need to add a lot of little details like spikes of fur among other things. I am actually looking at some wolf toys and other similar models online hah. I don't want to use fur planes if possible... those are a pain to work with and get to look right. I see why a lot of the earlier wolves just let texture do most of the work. It saves polys and hassle, but it the smooth look is a bit bland when you can work in a bit more detail especially with current computers and a smaller scale game.
Hopefully better updates next time but these last couple weeks have mainly been self training and just a smidge of modelling the last couple days. Will write again in a couple weeks!
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