Wednesday, May 20, 2015

Still working on various things. This week I got some fishing gear done for one game while I worked on gun animations for another:
There we have a low poly harpoon and net model with textures.

I am working on some arm+weapon animations for another game. Textures still very rough pretty much just placeholder or a base to put more details on. Running into a problem importing them into Unity though. The gun and arms come in just fine, but moving different parts of the gun is not working. Probably a problem with the base rig, but not quite sure how to solve it at this time.

Hopefully I will remember to update this more regularly someday hah! See you soon.

Monday, May 11, 2015

So originally I was working on a wolf and it came out like this:
Aside from the fact it could use refining in various areas they neglected to mention it was supposed to look more anime. So I took that feedback and made a very simplified fur pattern:
The mouth still looks a little odd, and there was some extraneous linework to clean up. But the overall design was approved! Later someone commented about the good UV setup, which was cool.

Last but not least working on a gun for my other project:
Lots more to do on it, but the general shape and look is coming along nicely. That is about it for progress the last couple weeks. I look forward to updates from my teams as we move forward with our projects!