Tuesday, January 27, 2015

So here we have another character I started last week. Some sort of zombie. Anyways, lots of projects on deck I edited my thread on tigsource saying that I had all the projects I can handle at this time. Great place to meet up with other peeps and get better at creating things.

Also, I find myself thinking about GDC and its a combination of nervousness and anticipation I feel. Then I distract myself with project thoughts because it is easier to think about that stuff than a completely new experience lol.

Tuesday, January 20, 2015

Creating a demon, crazy how fast I got this mapped, a testament to a good base mesh? Hope so!
Other than that still working on various projects thanks to TIGsource forums for giving me stuff to work on. Skills leveling up, now if I could just get a game finished with a team hah. I have been noticing that many are eager to start projects, but few will take them to the finish. I am guilty of this as well, though I at least finish my part of the project if it is a team. Something about being in a team makes me feel like I have to at least keep going for other people. A solo project seems harder because as your own boss you can be too easy on yourself. Though I have read a deadline shifts some of that to a time limit and puts a challenge forward to finish something. Either way lots of projects cooking, so that's something at least.


Tuesday, January 13, 2015

Not much to report this week. Got distracted from my game, but this is a good thing actually. I think I need to think about scale and story elements. What would make my dungeon game unique? Also I might have to make a simpler game, hard to say at this time.

In the meantime other projects all over that I am working on in addition to learning some more odds and ends about programming via MIT open Courseware.

below: trying my hand at some pixel art and other styles for small sprites.

below: More zbrush stuff, working with alpha brushes to bring out some rough stone textures.
all in all not a bad week, good for learning especially.

Monday, January 5, 2015

2015 has rolled around and it has been pretty slow lately for me. I have been battling a wretched cold that is lasting forever. However, I did manage to get some things done. I got a start on a throne and added a golem boss to my dungeon game. I also have started blocking out the second level for said dungeon game:
I go into more detail on the video about what the plan is here but basically it is another quest type thing. Gather some keys, fix a bridge a bit later on. Currently I am considering the story and how exactly I want to present it to the player.

After each dungeon the player does go back to town and receives some gossip and another mission objective. I could use the built in text messages, but they are kind of small... Perhaps I will use a sprite to convey the story that is destroyed on a click. Decisions decisions... anyways see you next week!