Thursday, July 20, 2017

New main char for my game!

It was long overdo but I decided to go with a more stylized anime like character rather than the makehuman base I had. It also gives me a lot more sense of ownership over the model since I created it from a single cube hah. You would think a cartoony char would be a bit easier than realistic which I suppose is the case because I don't have to sculpt as much but getting the look right was pretty rough.
Here is the sketchfab link:
Mira, adventuring half demon!

For those who just want the quick preview here is an image of her in blender:
Came out pretty good. Still room for some improvements but a lot better than the old char I had.
Unfortunately I will have to make monsters in a similar style hah.

As for the process of this work I actually made the references with screen shots of a black desert character (front side back) to sort of get the form right. I also followed this tutorial:
https://www.youtube.com/watch?v=5Xuf6ODN_xY&list=PLvgIVNDU-Dxjb3eukDF5W0l0-6ShO9OiM

 Takes you through building a character like this from start to finish and I found it very helpful so drop em a like somewhere! This combined with my current blender skills allowed me to create my own character.

Anyways that is most of what I have been up to the last couple weeks, watching videos and creating this. Game is still progressing though not quite ready for a serious demo yet, stay tuned though might be just a couple more weeks, really depends on coding progress and some art polishing!

See you again with another update relatively soon I hope!

Monday, July 3, 2017

A month already? dang

So I forgot about this thing with all the stuff I have been working on lately hah. My own little RPG project is doing pretty good, hammering down the interface and putting in a lot of building shells (buildings with no props or doors really). Here are some previews of those:

from the top we have: blacksmith, lords castle, Ruins investigation branch, and tavern.
Next up we have some game screenshots, coming along great so far with initial dungeon and town mostly done!
Ui is mostly placeholder at this time but has a lot of flexibility to slot in UI elements as I get them created. Also, death animations and ouch sounds are in! Now all I got to do is make some better attack/projectile effects for decent combat, well and more abilities. I think that covers most of what got done... A lot of other small stuff but meh.

Also if you see any models you like shoot me a message! I am on turbosquid selling, see this website: My store

see you next time!