Saturday, August 22, 2015

Alright a bit of a slow week this time around, mainly updating textures:
Added more detail to the car textures. Also, the people I am working with are setting up facebook and such at https://www.facebook.com/Infinitudestudios?fref=ts
Things are moving right along with the game and I look forward to seeing more come together. Currently working on a character model for them.

Next up is a bug model. Going to get this checked out and see if it will work. Might square off the bottom of the legs to make the texture smoother, but it is a fairly small creature.




Tuesday, August 11, 2015

Alright, still pretty busy despite finishing that contest game (could still use some votes! http://contest.gamedevfort.com/submission/235#.VcohgflFauQ). I know I said I would do a preview of a game in progress, but on consulting with the team they said it was a bit too rough to do that right now. We did purchase an asset pack and I was able to look at an interesting way to do textures, which resulted in more detail:
Unfortunately this meant I needed to redo this set of textures/uv maps. But it was probably worth it haha, still a matter of trial and error for me to get the right amount of detail in a large model like a house. Basically this went from 3 maps to 7.

As for my other project we have a nice simple deer that only took about 8 hours all told.
Keep in mind this is meant to be a cartoony simplistic style. Which means no sculpting or normal maps. The hardest part was probably getting the antlers to look decent. Onward to more models and textures this week!