Wednesday, March 4, 2015

GDC day 2 and 3

Couldn't get hotel internet to work before I headed out this morning so combining a summary of the days here. Day 2 was the conclusion of the game design workshop. It was very tiring mentally after the first day. The first activity was basically recreating a game without any of the digital graphics. So, taking a video game and using just some paper and dice to try to replicate some of the feeling of it. We ended up choosing League of Legends, which was horrendously hard to boil down to a simple tabletop game prototype. It felt like the teams were a little too large, as it seemed only four of the six were able to contribute here. I sort of felt left out no matter how I tried to put forth some input, but that may have just been this group of people being less collaborative. I play tested some lane fights with the remaining member while the others hammered out their idea and ignored us for the most part. I then went to lunch alone, ah well, can't always have an awesome group like that first session.

The final activity was trying to make a story to change how a game played. Basically descriptions of what pieces represent or the situation they are in can drastically change a game without changing any rules. Interesting stuff all around!

All in all even just the workshop was great for meeting people and was almost as good as a year in some game design course imo. Definitely worth ones time!

Day 3: 
This was today. First I went to a presentation about Real Sense from Intel, featuring some devs creating games for this new tech. Basically it is a camera that allows a computer to sense human gestures or bio metrics; pretty sci fi stuff! However, it is still pretty basic at this time. Still, even just what I heard was pretty neat: gestures controlling game actions, voice commands, games reacting to increased heartbeat. Lots of potential here, and I look forward to the future of such tech, especially as Virtual Reality options improve.

After that it was basically a solo day, relaxing and taking in similar presentations. I needed to sort of distance myself and recover after those first couple days. Still, after seeing all this mind blowing stuff I can't help but feel a little intimidated as well as inspired. I guess it is best to think of it this way: These guys are breaking new ground with new tech, we are all constantly learning new stuff in this industry! One step at a time into the future of gaming!

See you tomorrow for day 4 as GDC week continues!

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